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	<title>@CHM Blog &#187; Len Shustek</title>
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		<title>Adobe Photoshop Source Code</title>
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		<comments>http://www.computerhistory.org/atchm/adobe-photoshop-source-code/#comments</comments>
		<pubDate>Wed, 13 Feb 2013 19:21:48 +0000</pubDate>
		<dc:creator>Len Shustek</dc:creator>
				<category><![CDATA[From the Collection]]></category>
		<category><![CDATA[Adobe Postscript]]></category>
		<category><![CDATA[Source Code]]></category>

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		<description><![CDATA[Software Gems: The Computer History Museum Historical Source Code Series &#160; pho·to·shop, transitive verb, often capitalized \ˈfō-(ˌ)tō-ˌshäp\ to alter (a digital image) with Photoshop software or other image-editing software especially in a way that distorts reality (as for deliberately deceptive purposes) &#8211; Merriam-Webster online dictionary, 2012 When brothers Thomas and John Knoll began designing and writing an image editing program in the late 1980s, they could not have imagined that they would be adding a <a href="http://www.computerhistory.org/atchm/adobe-photoshop-source-code/">[&#8230;]</a>]]></description>
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		<title>The APL Programming Language Source Code</title>
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		<pubDate>Wed, 10 Oct 2012 18:15:50 +0000</pubDate>
		<dc:creator>Len Shustek</dc:creator>
				<category><![CDATA[From the Collection]]></category>
		<category><![CDATA[APL]]></category>
		<category><![CDATA[Kenneth Iverson]]></category>
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		<description><![CDATA[&#160; Thousands of programming languages were invented in the first 50 years of the age of computing. Many of them were similar, and many followed a traditional, evolutionary path from their predecessors. But some revolutionary languages had a slant that differentiated them from their more general-purpose brethren. LISP was for list processing. SNOBOL was for string manipulation. SIMSCRIPT was for simulation. And APL was for mathematics, with an emphasis on array processing. What eventually became <a href="http://www.computerhistory.org/atchm/the-apl-programming-language-source-code/">[&#8230;]</a>]]></description>
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		<title>Why a Computer History Museum?</title>
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		<pubDate>Tue, 11 Jan 2011 00:05:07 +0000</pubDate>
		<dc:creator>Len Shustek</dc:creator>
				<category><![CDATA[Curatorial Insight]]></category>
		<category><![CDATA[Computer History]]></category>

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		<description><![CDATA[Humans have been creating tools since before recorded history. For many centuries, most tools served to amplify the power of the human body. We call the period of their greatest flowering the Industrial Revolution. <a href="http://www.computerhistory.org/atchm/why-a-computer-history-museum/">[&#8230;]</a>]]></description>
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		<title>MacPaint and QuickDraw Source Code</title>
		<link>http://www.computerhistory.org/atchm/macpaint-and-quickdraw-source-code/</link>
		<comments>http://www.computerhistory.org/atchm/macpaint-and-quickdraw-source-code/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 09:00:34 +0000</pubDate>
		<dc:creator>Len Shustek</dc:creator>
				<category><![CDATA[From the Collection]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Macintosh]]></category>
		<category><![CDATA[MacPaint]]></category>

		<guid isPermaLink="false">http://www.computerhistory.org/atchm/?p=133</guid>
		<description><![CDATA[The Apple Macintosh combined brilliant design in hardware and in software. The drawing program MacPaint, which was released with the computer in January of 1984, was an example of that brilliance both in what it did, and in how it was implemented. <a href="http://www.computerhistory.org/atchm/macpaint-and-quickdraw-source-code/">[&#8230;]</a>]]></description>
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