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Then and Now: Computer Graphics in Games

NVIDIA Corporation

Jordan Mechner, Rand Miller, Will Wright, and Vince Broady

Thursday, June 10, 2004

Special Reception - 6:00 PM - 7:00 PM
Lecture - 7:00 PM - 9:00 PM
Additional exhibit time - 9:00 PM - 11:00 PM

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Full Lecture - Then and Now: Computer Graphics in Games
NVidiaThenAndNow_06102004.wmv - 264MB
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Computer History Museum
Hahn Auditorium
1401 N Shoreline Boulevard
Mountain View, California 94043

Registration is now closed.

Call (650) 810-1898 for information.

Besides being a lot of fun to play, video games are also a major driver of innovation in computer graphics. Join us for a fascinating evening with three famous game designers -- Jordan Mechner (Prince of Persia), Rand Miller (Myst), and Will Wright (SimCity) . who will discuss how their games have pushed the boundaries of graphics development over the years. Moderated by Vince Broady of CNET GameSpot, the panelists will show and tell how their games have helped move us from simple pixel painting to lavish 3-D simulation.

Before the panel, attendees are invited to interact with the first-ever display of the Museum's collection of computer games and artifacts, and see examples of the absolute cutting edge in computer graphics, courtesy of nVidia, the evening's corporate sponsor. Refreshments, including fun Gamer Food will be served.

If you enjoy video games, then you won't want to miss this exciting combination of creative talent, historical collections, and cutting-edge demos. If video games are not your passion, then come learn about how they have been responsible for exciting innovations in computing history. In either case, prepare to have fun!

The Computer History Museum offers a variety of membership levels. To find out more, please visit our individual membership or call 650-810-2722.


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