Mark Cerny is a true veteran of the video game industry, known both for the success of the titles to which he has contributed and the variety of roles that he has performed on them. During a career spanning over thirty years, Mark has worked as game designer, programmer, producer, and director, in arcade games and console games, and in the U.S. and Japan.
He designed and programmed 1984's Marble Madness for Atari's coin-operated games division, and at Sega he oversaw the creation of Sonic the Hedgehog 2. While President of Universal Studio's game division, he worked in a variety of production and design roles on the Crash Bandicoot and Spyro the Dragon series on the original PlayStation. In 1998, Mark established Cerny Games as a consultancy, and has since participated in the creation of the Jak and Daxter and Rachet & Clank series on PlayStation 2 and the Resistance series on PlayStation 3. He has also been instrumental in the creation and guidance of the ICE team, a technology group based at Naughty Dog that specializes in graphics systems and tools for the PlayStation platforms.
In 2004 the IGDA honored Mark with its Lifetime Achievement Award, calling him a master collaborator and a jack of all trades. In 2010 the Academy of Interactive Arts & Sciences inducted Mark into its Hall of Fame as its 13th member.