Upcoming Events

Feb 25, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Feb 26, 2017 12:00 PM Education Event
Education Workshops
Cracking the Code Family Workshop
The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.
Humans have been using code to share information for centuries. In this workshop, participants will discover different ways people have communicated over time, from Incan Quipu to Morse Code, uncover the motivations behind code writing, and explore how computers read and interpret code today.

The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.
Mar 5, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build - All Girls Edition
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this all girls event is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Mar 12, 2017 12:00 PM Education Event
Education Workshops
Cracking the Code Drop-in Family Workshop
The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.
Humans have been using code to share information for centuries. In this workshop, participants will discover different ways people have communicated over time, from Incan Quipu to Morse Code, uncover the motivations behind code writing, and explore how computers read and interpret code today.

The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.

This workshop is open to children ages 7 and up accompanied by at least one adult. Attendance is free, and advance registration is not required. Participants will be admitted into the workshop on a first-come, first-served basis. Maximum occupancy is 30.
Mar 12, 2017 12:00 PM Education Event
Broadcom Presents
Design_Code_Build - All Girls Edition
Level 2: Intermediate
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 2 builds on the introductory program, exploring the engineering design process as students work in small teams to solve a tech challenge using Raspberry Pi technology. Throughout the day, participants design, code, and build with a variety of electronic components and household supplies. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. This program is suitable for students who have previously participated in the introductory program or who have some experience with computer programming.

Please note that this all girls event is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Mar 25, 2017 10:00 AM Education Event
Education Workshops
Design_Code_Build Family Workshop
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
This workshop explores the engineering design process by analyzing modern and historical technologies and innovations. Participants will investigate important moments in computing history, reflect on changes in human-computer relationships, and explore various methods of input and output. Using Raspberry Pi technology, participants will collaborate on a project highlighting ways in which we can use technology to solve problems.

The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.

This workshop is open to children ages 7 and up accompanied by at least one adult. Attendance is free, but advance registration is required.
Mar 26, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build - Mentors' Edition
Special Edition
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
This special event welcomes middle school students and their adult mentors to participate together. Students will work alongside their mentors to solve a tech challenge using Raspberry Pi technology. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. Students and their adult mentors will learn with and from each other as they take on new challenges and gain confidence as active, capable problem-solvers and innovators. This event is suitable for participants who have previously participated in the introductory program or who have some experience with computer programming.

The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Please note that this program is suitable for students in grades 6 through 8 and their adult mentors.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors. Broadcom Presents Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.

Please note that this program is for students in grades 6 through 8.
Apr 2, 2017 12:00 PM Education Event
Education Workshops
Make Software Drop-in Family Workshop
The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.
Software allows computers to touch nearly every aspect of our daily lives. In this workshop, participants will explore the history and impact of software, use Raspberry Pi technology to complete a project, and learn how the instructions they give computers can make things happen in the real world.

The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.

This workshop is open to children ages 7 and up accompanied by at least one adult. Attendance is free, and advance registration is not required. Participants will be admitted into the workshop on a first-come, first-served basis. Maximum occupancy is 30.
Apr 8, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Apr 9, 2017 9:30 AM Education Event
Broadcom Presents
Design Code Build
Level 2: Intermediate
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 2 builds on the introductory program, exploring the engineering design process as students work in small teams to solve a tech challenge using Raspberry Pi technology. Throughout the day, participants design, code, and build with a variety of electronic components and household supplies. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. This program is suitable for students who have previously participated in the introductory program or who have some experience with computer programming.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Apr 23, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Apr 29, 2017 12:00 PM Education Event
Education Workshops
Cracking the Code Family Workshop
The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.
Humans have been using code to share information for centuries. In this workshop, participants will discover different ways people have communicated over time, from Incan Quipu to Morse Code, uncover the motivations behind code writing, and explore how computers read and interpret code today.

The Computer History Museum’s workshops explore the ongoing impact of computer history in our world. Through hands-on activities that emphasize collaboration and problem-solving, participants develop a deeper understanding of the history of technology and its role in shaping our present and future.

This workshop is being held as a special event and is not open to the pubic.
May 7, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build - Mother's Day Edition
Special Edition
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
This special event welcomes middle school students and their mothers to take part in an exploration of computer programming concepts. Families will work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” each other through a life-size maze, and learn about the relevance and impact of computer history. Students and their moms will learn with and from each other as they take on new challenges and gain confidence as active, capable problem-solvers and innovators. This event is suitable for participants with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity.

The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Please note that this event is for mothers and their students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Jun 3, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Jun 4, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 2: Intermediate
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 2 builds on the introductory program, exploring the engineering design process as students work in small teams to solve a tech challenge using Raspberry Pi technology. Throughout the day, participants design, code, and build with a variety of electronic components and household supplies. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. This program is suitable for students who have previously participated in the introductory program or who have some experience with computer programming.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins directly, crobbins@computerhistory.org.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Jun 10, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 2: Intermediate
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 2 builds on the introductory program, exploring the engineering design process as students work in small teams to solve a tech challenge using Raspberry Pi technology. Throughout the day, participants design, code, and build with a variety of electronic components and household supplies. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. This program is suitable for students who have previously participated in the introductory program or who have some experience with computer programming.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Jun 17, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build - Father's Day Edition
Special Edition
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
This special event welcomes middle school students and their fathers to take part in an exploration of computer programming concepts. Families will work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” each other through a life-size maze, and learn about the relevance and impact of computer history. Students and their dads will learn with and from each other as they take on new challenges and gain confidence as active, capable problem-solvers and innovators. This event is suitable for participants with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity.

The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Please note that this event is for fathers and their students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Aug 5, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build - Educators' Edition
Special Edition
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
This special event invites classroom and community educators to take part in an exploration of computer programming concepts. Combining elements of both the introductory and intermediate programs, this event encourages educators to work hands-on with Raspberry Pi technology and discover meaningful strategies for incorporating computer science and computer history into cross-curricular learning environments. Educators will benefit as they gain experience and discuss how to create a framework of support that better engages and inspires the youth within their communities.

The Design_Code_Build program is a one-day event that provides engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire interest and curiosity.

Please note that this event is for classroom and/or community educators who work with students in grades K through 12.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Sep 9, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Sep 10, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 2: Intermediate
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 2 builds on the introductory program, exploring the engineering design process as students work in small teams to solve a tech challenge using Raspberry Pi technology. Throughout the day, participants design, code, and build with a variety of electronic components and household supplies. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. This program is suitable for students who have previously participated in the introductory program or who have some experience with computer programming.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Sep 23, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Sep 24, 2017 1:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 2: Intermediate
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 2 builds on the introductory program, exploring the engineering design process as students work in small teams to solve a tech challenge using Raspberry Pi technology. Throughout the day, participants design, code, and build with a variety of electronic components and household supplies. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. This program is suitable for students who have previously participated in the introductory program or who have some experience with computer programming.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Oct 7, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Oct 8, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 2: Intermediate
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 2 builds on the introductory program, exploring the engineering design process as students work in small teams to solve a tech challenge using Raspberry Pi technology. Throughout the day, participants design, code, and build with a variety of electronic components and household supplies. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. This program is suitable for students who have previously participated in the introductory program or who have some experience with computer programming.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Nov 11, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 1: Introductory
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 1 introduces concepts of computer programming, as participants work hands-on with Raspberry Pi technology, write detailed instruction sets to “program” a partner through a life-size maze, and learn about the relevance and impact of computer history. This program is suitable for students with little to no programming experience and focuses on core concepts of collaboration, critical thinking, and creativity, to help students to practice communication skills and gain confidence to see themselves as active, capable problem-solvers and future innovators.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.
Nov 12, 2017 9:30 AM Education Event
Broadcom Presents
Design_Code_Build
Level 2: Intermediate
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history.
The Design_Code_Build program welcomes students in grades 6 through 8 to participate in one-day events that provide engaging hands-on STEAM (science, technology, engineering, arts, math) learning opportunities. Activities focus on problem-solving and innovation through the lens of computer science and computing history. Each event welcomes up to 100 students and features a keynote “rock star” speaker from the tech industry. Rock stars explores their personal and professional journeys and share insights that help to inspire students’ interest and curiosity. The program is supported by volunteers from the tech industry who act as role models and mentors, allowing students to meet and get to know real tech professionals.

Level 2 builds on the introductory program, exploring the engineering design process as students work in small teams to solve a tech challenge using Raspberry Pi technology. Throughout the day, participants design, code, and build with a variety of electronic components and household supplies. Program instructors help participants to make personal connections with artifacts and stories from the Museum’s collection as they learn from history to design for the future. This program is suitable for students who have previously participated in the introductory program or who have some experience with computer programming.

Please note that this program is suitable for students in grades 6 through 8.

There is a $15.00 non-refundable registration fee per student participating in the event. To inquire about financial assistance, please contact Cate Robbins.

Design_Code_Build is developed and led by the Computer History Museum and made possible with generous support from our sponsors.