Program 3: 12:15pm - 1:25pm
PLATO Software: Driven by a Clear, Compelling Challenge
Abstract of Talk
The panel discussion will include the following topics:
- The software component of the PLATO system architecture that permitted high interactivity with hundreds of users
- The TUTOR language that enabled faculty (and gamers) to write their own interactive graphics programs
- What was done to manage very scarce resources
- Audience Q&A