Program 3: 12:15pm - 1:25pm

PLATO Software: Driven by a Clear, Compelling Challenge

Abstract of Talk
The panel discussion will include the following topics:

  • The software component of the PLATO system architecture that permitted high interactivity with hundreds of users
  • The TUTOR language that enabled faculty (and gamers) to write their own interactive graphics programs
  • What was done to manage very scarce resources
  • Audience Q&A

 

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