From magnetic tape and rare film to lab notebooks and business plans to early mainframes and source code, our collection is as diverse as the history of computing. It is a rich resource for everyone, comprising historical objects, documents, software titles, ephemera, and photographs and moving images.
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Catalog contains over 150,498 records.
What computers can do
Camelot
Document, 1982
102623676
Game playing with computers
Spartan Books
Document, 1968
102701129
LISP : a gentle introduction to symbolic computation
Harper & Row
Document, 1984
102676909
Software engineering
Prentice-Hall
Document, 1979
102676795
Object-oriented technology : a manager's guide
Addison-Wesley Publishing Company
Document, 1990
102628006
Encyclopedia of computers and computer history
Routledge
Document, 2001
102623791
Alvey, Britain's strategic computing initiative
MIT Press
Document, 1989
102620228
Texas Instruments home computer games programs
ARCsoft Publishers
Document, 1984
102701148
A guide to programming the Commodore computers
Lawrenceville Press
Document, 1983
102709813
Alternative computers
Time-Life Books
Document, 1989
102623549
Communications
Time-Life Books
Document, 1986
102620007
Computer languages
Time-Life Books
Document, 1986
102709743
Software
Time-Life Books
Document, 1985
102636282
Computers
Warwick Press
Document, 1983
102625845
The colossal computer cartoon book
Creative Computing Press
Document, 1977
102676494
A SNOBOL4 primer
Prentice-Hall
Document, 1973
102626778
How to lie with statistics
W. W. Norton & Company
Document, 1954
102623685
PL/I programming
John Wiley & Sons
Document, 1973
102676754
Cybernetics without mathematics
Pergamon Press
Document, 1960
102676723
Early scientific instruments
Abbeville Press
Document, 1981
102628142