From magnetic tape and rare film to lab notebooks and business plans to early mainframes and source code, our collection is as diverse as the history of computing. It is a rich resource for everyone, comprising historical objects, documents, software titles, ephemera, and photographs and moving images.
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Catalog contains over 150,481 records.
The thinking machine
J. B. Lippincott Company
Document, 1962
102628220
Alternating-current machines
John Wiley & Sons
Document, 1942
102701019
Computers
Time-Life Books
Document, 1990
102622354
Toward creative systems design
Columbia University Press
Document, 1974
102700927
Conquering adventure games
Dilithium Press
Document, 1984
102701160
The tao of programming
InfoBooks
Document, 1987
102676793
Collected works
Pergamon Press
Document, 1961
102622309
Condensed computer encyclopedia
McGraw-Hill Book Company
Document, 1969
102624247
Robotics for engineers
McGraw-Hill Book Company
Document, 1985
102623256
Input/output
Time-Life Books
Document, 1986
102636278
Space
Time-Life Books
Document, 1987
102622361
The Apple peel
Birmingham Apple Corps
Document, 1982-04
102727402
Data processing yearbook
American Data Processing, Inc.
Document, 1963
102624118
More basic computer games
Workman Publishing
Document, 1979
102626190
Computers
United States. Atomic Energy Commission
Document, 1973
102676373
The dark side of game texturing
Course Technology PTR
Document, 2004
102676683
40 more great flight simulator adventures
Compute! Publications
Document, 1986
102676695
The radio engineering handbook
McGraw-Hill Book Company
Document, 1941
102676760
Printer connections bible
Howard W. Sams & Co.
Document, 1985
102676777
Assemblers and BAL
Prentice-Hall
Document, 1971
102676657