Application: Entertainment/Gaming
Captain Zilog!

1979
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The use of computers as an entertainment platform began almost as soon as the first computer was built. Games such as checkers, chess, and tic-tac-toe were popular in the 1950s and 60s, though these programs played at a rudimentary level on expensive mainframes.

Specialized research machines with excellent graphics capabilities such as the MIT TX-0 (1958) or the DEC PDP-1 (1961) had programs written for them, most famously SpaceWar! for the PDP-1, the pre-cursor to the popular arcade game Asteroids.

It was combination of groundbreaking computer graphics research at several universities that laid the technical foundations for motion graphics while the increasingly-powerful microprocessor allowed for custom graphics hardware. Some of the most powerful commercially-available computers today are game platforms, embedding supercomputer-like performance in a package and to an extent scarcely believable even a decade ago.
Brochure List: Entertainment/Gaming Sort:
RESULTS: 9 Items     1
Atari Home Computers: The Next Generation
1983
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Captain Zilog!
1979
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Commodore 64
1982
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IBM PCjr: The Easy One for Everyone
1983
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If You're Looking for High Adventure Games, High Resolution Graphics or Home Management Software, Datasoft is Superior
1983
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Our Games are Worlds Apart From the Ordinary
1982
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Simplicity is the ultimate sophistication: Introducing Apple II, the personal computer
1977
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The Atari 400 Computer System
1982
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The Fairchild Video Entertainment System: The Best of the Video Games, Explained
1976
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